141. Beginning iOS game development
Author: Patrick Alessi
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,Computer software-- Development,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming
Classification :
QA76
.
76
.
C672
A54
2012


142. Beginning iOS social games /
Author: Kyle Richter
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,Social networks-- Computer network resources.
Classification :
QA76
.
774
.
I67
R53
2013


143. Beginning java 8 games development :
Author: Wallace Jackson
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Java (Computer program language)
Classification :
QA76
.
76
.
C672


144. Beginning java 8 games development :
Author: Wallace Jackson
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Java (Computer program language)
Classification :
QA76
.
76
.
C672


145. Beginning math and physics for game programmers
Author: / Wendy Stahler
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer science- Mathematics,Computer games- Programming,Physics- Data processing
Classification :
QA76
.
9
.
M35
,
S73
2004


146. Beginning math concepts for game developers /
Author: John P. Flynt, Boris Meltreger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Calculus.,Computer games-- Programming-- Mathematics.,Video games-- Design.,Calculus.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F589
2007eb


147. Beginning mobile phone game programming
Author: / Michael Morrison
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Cell phones.
Classification :
QA
,
76
.
76
,.
C672
,
M67597
,
2005


148. Beginning mobile phone game programming /
Author: Michael Morrison.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cell phone systems.,Computer games-- Programming.,Cell phone systems.,Cellular telephone systems.,Computer games-- Programming.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M67597
2005


149. Beginning mobile phone game programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Cell phone systems ;

150. Beginning pre-calculus for game developers /
Author: John P. Flynt, Boris Meltreger.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Calculus.,Computer games-- Programming.,Video games-- Design.,Calculus.,Calculus.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F5893
2007eb


151. Beginning scripting through game creation /
Author: Jeanine Meyer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Scripting languages (Computer science),Computer games-- Programming.,GAMES-- Video & Electronic.,Scripting languages (Computer science)
Classification :
QA76
.
7
.
M494
2008eb


152. Blueprints Visual Scripting for Unreal Engine :
Author: Brenden Sewell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Three-dimensional modeling,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


153. Box2d for Flash games
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing
Classification :
QA76
.
76
.
C672
P36
2012


154. Break into the game industry
Author: / by Ernest Adams
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming- Vocational guidance
Classification :
QA76
.
76
.
C672
,
A32
2003


155. Build a game with UDK
Author: Geoff Sholler
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
S56
2013


156. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


157. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


158. Build iOS games with Sprite Kit
Author: Jonathan Penn and Josh Smith
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
P46
2014


159. Building JavaScript games :
Author: Arjan Egges
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Programming.,JavaScript (Computer program language),Computer Science.
Classification :
QA76
.
76
.
C672


160. Building Minecraft server modifications :
Author: Cody M. Sommer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Client/server computing.,Computer games-- Programming.,Minecraft (Game),Client/server computing.,Computer games-- Programming.,GAMES-- Board.,Minecraft (Game)
Classification :
QA76
.
76
.
C672

