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تعداد ۹۴۰ پاسخ غیر تکراری از ۹۴۴ پاسخ تکراری در مدت زمان ۰,۲۳ ثانیه یافت شد.

141. Beginning iOS game development

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Author: Patrick Alessi

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Application software-- Development,Computer games-- Programming,Computer software-- Development,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming

Classification :
QA76
.
76
.
C672
A54
2012

142. Beginning iOS social games /

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Author: Kyle Richter

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Application software-- Development.,Computer games-- Programming.,Social networks-- Computer network resources.

Classification :
QA76
.
774
.
I67
R53
2013

143. Beginning java 8 games development :

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Author: Wallace Jackson

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Java (Computer program language)

Classification :
QA76
.
76
.
C672

144. Beginning java 8 games development :

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Author: Wallace Jackson

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Java (Computer program language)

Classification :
QA76
.
76
.
C672

145. Beginning math and physics for game programmers

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Author: / Wendy Stahler

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer science- Mathematics,Computer games- Programming,Physics- Data processing

Classification :
QA76
.
9
.
M35
,
S73
2004

146. Beginning math concepts for game developers /

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Author: John P. Flynt, Boris Meltreger.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Calculus.,Computer games-- Programming-- Mathematics.,Video games-- Design.,Calculus.,GAMES-- Video & Electronic.,Video games-- Design.

Classification :
QA76
.
76
.
C672
F589
2007eb

147. Beginning mobile phone game programming

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Author: / Michael Morrison

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Cell phones.

Classification :
QA
,
76
.
76
,.
C672
,
M67597
,
2005

148. Beginning mobile phone game programming /

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Author: Michael Morrison.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Cell phone systems.,Computer games-- Programming.,Cell phone systems.,Cellular telephone systems.,Computer games-- Programming.,Computer games-- Programming.

Classification :
QA76
.
76
.
C672
M67597
2005

149. Beginning mobile phone game programming

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming ; Cell phone systems ;

Classification :

150. Beginning pre-calculus for game developers /

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Author: John P. Flynt, Boris Meltreger.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Calculus.,Computer games-- Programming.,Video games-- Design.,Calculus.,Calculus.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
F5893
2007eb

151. Beginning scripting through game creation /

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Author: Jeanine Meyer.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Scripting languages (Computer science),Computer games-- Programming.,GAMES-- Video & Electronic.,Scripting languages (Computer science)

Classification :
QA76
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7
.
M494
2008eb

152. Blueprints Visual Scripting for Unreal Engine :

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Author: Brenden Sewell

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Three-dimensional modeling,UnrealScript (Computer program language)

Classification :
QA76
.
76
.
C672

153. Box2d for Flash games

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Author: Emanuele Feronato

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer animation-- Mathematics,Computer games-- Programming,Physics-- Data processing

Classification :
QA76
.
76
.
C672
P36
2012

154. Break into the game industry

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Author: / by Ernest Adams

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming- Vocational guidance

Classification :
QA76
.
76
.
C672
,
A32
2003

155. Build a game with UDK

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Author: Geoff Sholler

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
S56
2013

156. Build an HTML5 game :

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Author: by Karl Bunyan

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications

Classification :
QA76
.
76
.
C672
B856
2015

157. Build an HTML5 game :

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Author: by Karl Bunyan

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications

Classification :
QA76
.
76
.
C672
B856
2015

158. Build iOS games with Sprite Kit

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Author: Jonathan Penn and Josh Smith

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
P46
2014

159. Building JavaScript games :

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Author: Arjan Egges

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Application software-- Development.,Computer games-- Programming.,JavaScript (Computer program language),Computer Science.

Classification :
QA76
.
76
.
C672

160. Building Minecraft server modifications :

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Author: Cody M. Sommer.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Client/server computing.,Computer games-- Programming.,Minecraft (Game),Client/server computing.,Computer games-- Programming.,GAMES-- Board.,Minecraft (Game)

Classification :
QA76
.
76
.
C672
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